Inspired by Firefly and Dwarf Fortress Ludeon Studios managed to create an unexpectedly approachable and incredibly deep sci-fi colony sim. A procedural game with a clever and adaptable interface, lots of crafting, a ground-breaking AI storyteller, and unique colonists.
We’ll take the busy work so you can do what you do best… make great video games
Welcome to The Indie Bros! We’re here to help Indie Game developers thrive by helping your game find its players, and helping you find more time to focus on what you do best, developing your game. When creating a game there are so many things to get done, and we want to see you succeed. The Indie Bros can help your game get in front of influencers, media and streamers alike, or help with anything from design to community management. Whatever you and your game need, we’re here to help.
What We Do
We have experience with both finding the bugs and setting up the systems that allow testers, players, and the development team to communicate about and prioritize the bugs and suggestions.
Whether your community is just starting out or is well established, The Indie Bros can help grow and cultivate communities of every size, from under 100 users to more than a million registered accounts.
Let us connect you with the right members of the press as well as the right Youtube LPers to give you the best chance of being heard. We’ll also help you hone your message so that what is truly unique and interesting about your game comes through in as brief a fashion as possible.
We’ll do the necessary research and legwork to help you determine the best release date for your game, based on what’s going on in the market. We can also help you determine what the optimal price for the game is, and if/when discounts should occur.
We’ll not only highlight your game via streaming on your Steam store page, but also help you target the optimal times to get your game in front of the most potential new players.
Treachery In Beatdown CityTake to the streets with 3 awesome heroes, using an all new beat ’em up system infused with elements from RPGS, tactics, wrestling games, and more to fight hoards of disorderly thugs, shouting drunks, preppy cyclists, entitled joggers, rap cd slangin’ grapplers, affluent punks, tech bro bikers, ninjas, terrorists, ninja terrorists, cyborgs (?) and MORE!
Manifold GardenIn November 2012, William Chyr began working on Manifold Garden. Initially the project was called Relativity, and it drew inspiration from various physics thought experiments. In early 2015, Manifold Garden was backed by Indie Fund. Over the course of its development, the game has been shown in over 20 game conventions and festivals, including E3, Tokyo Game Show, Gamercamp, and Indiecade East.
Anodyne 2: Return to DustEnter an evocative, surreal, lo-fi 3D and 2D world. The follow up to 2013’s Anodyne is finally here! Play as Nova, the Nano Cleaner, who is tasked with collecting dangerous Nano Dust growing throughout New Theland, which then must be returned for recycling to a mysterious entity, only known as the “Center”. Discover the true nature of the Nano Dust, Nova, and The Center, in the latest game from Analgesic Productions.
AI War 2AI War 2 is a grand strategy/RTS hybrid against an overwhelming, inhuman enemy who has conquered the galaxy. The enemy has made only a single error: underestimating you. You must steal as much technology as you can, take enough territory to fortify your bases and launch your attacks. But every conquest you make turns the attention of the AI ever more in your direction… so choose your targets with care.
Cook, Serve, Delicious! 3!!Cook, Serve, Delicious! 3!! by Vertigo Gaming is the frantic restaurant sim that adds even more twists. Set in the radically-changed war-torn America of 2042, play through an all new story-driven campaign where you cook hundreds of foods—including many brand new to the series—across hundreds of levels in a new gameplay structure that has been completely redesigned to deliver fast-paced action, or take it easy with the all new Zen Campaign that can be toggled on or off at any time!
How We Work
The Indie Bros Team
Co-Founder, General Manager, QA & Community Management Specialist
Josh started doing community management with chess.com; where he helped grow the community from several hundred thousand user accounts to more than two million. Later, he moved on to Arcen Games; largely doing community management and QA while there. He also got design credits on three titles while at Arcen. Josh also spent time working in the QA department at Funcom; working on their MMO title LEGO Minifigures Online and the mobile port of “The Longest Journey”.
He is also a big sports fan and spends time off cheering on the Detroit Tigers, Michigan Wolverines and bringing up his two boys to do the same.
Co-Founder, General Manager, PR & Marketing Specialist
Erik graduated from Washington State University with a degree in Theater Arts and has since pursued a career as a writer and filmmaker in Los Angeles. He has worked in the LAUSD school system, for marketing agency DEI Worldwide, and as a freelancer for various print and online press outlets before discovering a desire to play, share, and create video games for a living. Wearing both the industry journalist and developer hat, he fancies himself an evangelist of indie games in general and the amazing community behind it.
He currently resides in Washington State with his wife Spring, daughter Gwen and son Julian; where he continues to pursue (and juggle) all his various labors of love.
Storefront Specialist and Marketing Analyst
Born in South Wales, Craig has been a fan of gaming since he first started playing Pong as a child and throughout many different eras of videogames, from the ZX Spectrum through to the Dreamcast and beyond. After witnessing the lows and highs of his favorite game developer’s struggles in the games industry, and volunteering to help out with both marketing and development, he gained a fascination with figuring out how best to make a difference. To this end, you’ll find him researching many versatile areas of the industry including platform visibility, release scheduling, advertising, public relations, press contacts and any other areas required.
When away from work, you’ll find Craig enjoying retro gaming, classic cinema, and oldie music. All things old-school.
Social Media Specialist
After a decade working in the world of indie publishing, Kellie loves spending her time finding new ways to use online tools to benefit small creators. She is passionate about learning and loves to explore the ways that people connect online and through games.
Kellie lives in Ontario, Canada, and when not endlessly scrolling through Twitter or TikTok, she is usually relaxing with her dogs, making endless lists, or collecting new houseplants that she’s not entirely sure how to take care of.
Outreach Correspondence & Event Coordination Specialist
Currently living in North Carolina, Timothy grew up in Oregon with a passion for videogames and technology. He taught himself the tools of the IT trade and tried being a creator before joining Indie Bros to give indie developers a hand at getting their game out to the wider market. While he always wanted to create games during school, he found that assisting developers was far more rewarding.
When not working for Indie Bros, he’s playing games with friends, experiencing the latest in VR, tinkering with gadgets and trying to find his place in Indie Game advocacy and political activism in general.
Head of Video & Streaming Services
Steven, better known as Bumpy McSquigums, has been a content creator on YouTube and Twitch for over 6 years. He has worked several jobs since High School from retail, to telecommunications & networking, to loading trailers, to delivery driver, to radio, before finally setting his sights on the gaming industry.
As a life long gamer, it was his inability to work while going through immigration from the US to Canada that made him start on YouTube. He loves bringing light to the games he plays and shares his experiences with them every day. He currently resides in New Brunswick with his wife Kim, and their pupperz Katie. You can always find him trying to dig himself out from under his mountain of backlogged games and coverage he’s trying to get through.
Mock Reviewer & Video Producer
Born in Laois, Ireland, Damien Smith first picked up video games at the age of 3 with the C64 and has never put them down since.
From 2015-2017 he contributed to gaming website GameSkinny.com before returning to his YouTube to continue his journalism independently. He uses his critical analysis experience to help developers find potential flaws and improve their games with mock reviews. When he isn’t working for the IndieBros, you can find him spending time with his partner Karen and their family; reviewing indie games on his YouTube channel, cooking & writing among many other interesting and hobbies.